//
//  VRConst
//
//  Created by vicyuan on 16/12/13.
//  Copyright © 2016年 viatech. All rights reserved.
//

public let MODE_PANORAMA = 0
public let MODE_PLANET = 1
public let MODE_FISHEYE = 2
public let SUM_MODE = 3

public let MEDIA_TYPE_UNKNOWN = -1
public let MEDIA_TYPE_VIDEO = 0
public let MEDIA_TYPE_PHOTO = 1

public let LOGO_TYPE_TOPBOTTOM = 0
public let LOGO_TYPE_TOP = 1
public let LOGO_TYPE_BOTTOM = 2

/** see {@link #remapCoordinateSystem} */
public let AXIS_X = 1
/** see {@link #remapCoordinateSystem} */
public let AXIS_Y = 2
/** see {@link #remapCoordinateSystem} */
public let AXIS_Z = 3
/** see {@link #remapCoordinateSystem} */
public let AXIS_MINUS_X = AXIS_X | 0x80
/** see {@link #remapCoordinateSystem} */
public let AXIS_MINUS_Y = AXIS_Y | 0x80
/** see {@link #remapCoordinateSystem} */
public let AXIS_MINUS_Z = AXIS_Z | 0x80

/** Standard gravity (g) on Earth. This value is equivalent to 1G */
public let STANDARD_GRAVITY : Float = 9.80665

/** Sun's gravity in SI units (m/s^2) */
public let GRAVITY_SUN : Float             = 275.0
/** Mercury's gravity in SI units (m/s^2) */
public let GRAVITY_MERCURY : Float         = 3.70
/** Venus' gravity in SI units (m/s^2) */
public let GRAVITY_VENUS : Float           = 8.87
/** Earth's gravity in SI units (m/s^2) */
public let GRAVITY_EARTH : Float           = 9.80665
/** The Moon's gravity in SI units (m/s^2) */
public let GRAVITY_MOON : Float            = 1.6
/** Mars' gravity in SI units (m/s^2) */
public let GRAVITY_MARS : Float            = 3.71
/** Jupiter's gravity in SI units (m/s^2) */
public let GRAVITY_JUPITER : Float         = 23.12
/** Saturn's gravity in SI units (m/s^2) */
public let GRAVITY_SATURN : Float          = 8.96
/** Uranus' gravity in SI units (m/s^2) */
public let GRAVITY_URANUS : Float          = 8.69
/** Neptune's gravity in SI units (m/s^2) */
public let GRAVITY_NEPTUNE : Float         = 11.0
/** Pluto's gravity in SI units (m/s^2) */
public let GRAVITY_PLUTO : Float           = 0.6
/** Gravity (estimate) on the first Death Star in Empire units (m/s^2) */
public let GRAVITY_DEATH_STAR_I : Float    = 0.000000353036145
/** Gravity on the island */
public let GRAVITY_THE_ISLAND : Float      = 4.815162342

/** The coefficient of friction applied to flings/scrolls */
public let SCROLL_FRICTION : Float         = 0.03
